Space Hopper
Space Hopper is the first game I've created on Godot, It's essentially an endless runner where you have to try and get a very high score. The mechanics are simple: Just dodge incoming orbs, you're score is based on how many orbs you've successfully dodged. If you hit an orb, you die and your score is reset
Fullscreen is a bit rough so I'd recommend not playing in full screen for a smoother experience, I've still enabled it for people who prefer to play that way
Controls:
Jump: W, Spacebar, Up Arrow, Left Mouse Button, B (Nintendo), A (Xbox), Cross (Sony).
Unfortunately no mobile compatibility, I don't know how to do that yet :(
Credit:
UFO + Orb Sprites: https://opengameart.org/content/space-pixel-art
Space Background: https://opengameart.org/content/space-background-1
Website for Retro Sounds (jsfxr): https://sfxr.me
This game will not be updated unless there's either a bug that makes the game unplayable, or if a small feature is suggested a lot.
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | BrawlerStudios |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Endless Runner, Godot, Indie, No AI, pix, Retro, Singleplayer, Space |
| Content | No generative AI was used |

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