Space Hopper is the first game I've created on Godot, It's essentially an endless runner where you have to try and get a very high score. The mechanics are simple: Just dodge incoming orbs, you're score is based on how many orbs you've successfully dodged. If you hit an orb, you die and your score is reset

Fullscreen is a bit rough so I'd recommend not playing in full screen for a smoother experience, I've still enabled it for people who prefer to play that way

Controls:

Jump: W, Spacebar, Up Arrow, Left Mouse Button, B (Nintendo), A (Xbox), Cross (Sony). 

Unfortunately no mobile compatibility, I don't know how to do that yet :(

Credit:

UFO + Orb Sprites: https://opengameart.org/content/space-pixel-art
Space Background: https://opengameart.org/content/space-background-1
Website for Retro Sounds (jsfxr): https://sfxr.me

This game will not be updated unless there's either a bug that makes the game unplayable, or if a small feature is suggested a lot.

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